Agile Development

Use Case Modeling - A book by Dr Ivar Jacobson

Developers who effectively employ use cases deliver better applications-on time and under budget. The concept behind use cases is perhaps as old as software itself; they express the behavior of systems in terms of how users will ultimately interact with them. Despite this inherent simplicity, the use case approach is frequently misapplied, resulting in functional requirements that are confusing, cumbersome, or redundant. In "Use Case Modeling", experienced use case practitioners Kurt Bittner and Ian Spence share their tips and tricks for applying use cases in various environments. They delve into all aspects of use case modeling and management, demonstrating how development teams can capitalize on the approach's simplicity when modeling complex systems. In this ready reference, readers will discover how to: * introduce a development team to use cases and implement a use case approach; * identify the key elements of a use case model, including actors; and the components of a use case, including basic flow, preconditions, post-conditions, sub-flows, and alternate flows; * master the objectives and challenges of creating detailed descriptions of use cases; * improve their descriptions' readability and consistency; * prevent and remedy common problems arising from the misuse of include, extend, and generalization use case relationships; * organize and conduct a review of a use case model to realize the best possible approach. The book draws extensively on best practices developed at Rational Software Corporation, and presents real-life examples to illustrate the considerable power of use case modeling. As such, Use Case Modeling is sure to give development teams the tools they need to translate vision and creativity into systems that satisfy the most rigorous user demands.

Object Orientated Software Engineering - Agile Software Book by Ivar Jacobson

How can software developers, programmers and managers meet the challenges of the 90s and begin to resolve the software crisis? This book is based on Objectory which is the first commercially available comprehensive object-oriented process for developing large-scale industrial systems. Ivar Jacobson developed Objectory as a result of 20 years of experience building real software-based products. The approach takes a global view of system development and focuses on minimizing the system's life cycle cost. Objectory is an extensible industrial process that provides a method for building large industrial systems. This revised printing has been completely updated to make it as accessible and complete as possible. New material includes the revised Testing chapter, in which new product developments are discussed. This book shows how software development can be carried out in a more "industrialized" manner using ObjectOry, a complete environment evolved by the author for the development of large software systems with an object-oriented approach. It relies on three independently developed techniques: conceptual modelling, object-oriented programming, and a block-oriented design technique developed within telecommunications. Suitable for self-study or classroom use, the book is divided into three sections: an introduction to system development and the requirements of an industrial process; the use of object-orientation in the different phases of system development, using ObjectOry; and applications with ObjectOry. Thus, the book presents a coherent picture of how to use object-orientation in system development in a way which makes it accessible to both practitioners in the field and students with no previous knowledge of system development.