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Lean and Agile With Serious Games

Lean and Agile Powered by Essence to Create Winning Teams

Get up to speed on the essentials of agile development at scale, try it hands-on, and have some fun at the same time.

Training Information

Course Overview

* Learn about Alphas from the new Essence standard, and how they represent important dimensions of every development project that you need to monitor

  • Experience an innovative way to become agile starting from where you are, without throwing away the good practices you already have
  • Learn how the Essence’s Alphas and Alpha States powers Scrum and other agile/lean practices by adding new ways to detect and fix risks
  • Master the use of Alphas to define milestones based on the achievement of objectives, rather than the artefacts produced
  • Explore Alphas as a way of measuring your team’s progress and health regardless of the method or practices being used
  • Learn how Alphas will enable you to evaluate the strengths and weaknesses of your way of working, and evolve your team’s practices as it inspects and adapts
  • Experience a unique and innovative learning approach based on game play and simulation of a real agile development project

 

 

 

This course is available as a private, on-request session

Course Itinerary

The Essence of Software Development

* Introduction to Alphas and Alpha States

* Empowering teams with Alphas and Alpha States *

Describing your software development lifecycle with Alpha States

Getting Started with Agile Software Development

* Introduction to agile software development

* Agile way of working

* Agile team

* Involving customers and stakeholders

* The Minimum Viable Product (MVP)

* Definition of Done

* Requirements as user stories

* Building a backlog

* Backlog sizing

* Handling risks

* Architectural spikes

* Building incrementally with a backlog

* Making ready for a sprint

 

 Agile Software Development with Scrum

* Establishing sprint goals

* Declaring team capacity

* Iteration backlogs

* Scrum ceremonies

* Agile metrics

* Adaptive planning

 

Make Your Development Lean

* Lean thinking

* Value stream guided by Alphas and Alpha States *

Using Kanban to manage flow

* Lean best practices

 

### Be Agile and Lean with Methods

* Empower a team’s way of working

* Adopt practices of value to you

* Be Lean when introducing practices

* Best practices improve your way of working

Other Course Information
Audience 

Agile team members, Software practitioners, Analysts, Developers, Testers, Project managers, Product owners, Scrum Masters and Business sponsors.

Pre-requisites 

Prior experience of working with software development projects. Knowledge of agile techniques would be beneficial but not necessary.

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