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SAFe Dispersed PI Planning Diagram - how to run PI Planning events remotely

With more and more people working from home, many organisations that have adopted SAFe® are having to adapt their processes in order to accommodate completely dispersed teams.

In the 6th blog of our series, Brian and Ian present the Contract Bridge game played with the Scrum Essential cards. The game is useful wherever there is a perceived boundary between a Scrum Team and its customers.

In the fifth blog post of this series, Brian Kerr and Ian Spence an experience report of a team learning and applying the Practice Mapping game. The power of this game is to see inside the mind of others and have useful discussions about the results.

In the fourth blog post of this series, Brian Kerr and Ian Spence provide directions to use the Scrum Essential Cards to play the Practice Mapping game. You can use this game to test the understanding of individuals or small groups, particularly as part of a training event.

In part three of this blog series, Brian and Ian review how a team played the Practice Patience game. They had been a Scrum team for over 6 months and were used to holding more traditional open ‘brainstorming’ style of retrospectives. The article reviews their experience with the cards guiding them to improve their application of Scrum, including some quotes from their Scrum Master.

In this blog article, the authors share the first game that can be played using the Scrum Essential Cards. Use Practice Patience as a great way to perform a holistic retrospective on your Scrum adoption.

Picture of the box cover of a pack of Scrum Essentials Essence based cards.  Co-designed by Ivar Jacobson International and Scrum Inc.

IJI has recently had the pleasure of working with Jeff Sutherland on a set of Essence cards that faithfully represent the Scrum Guide. As well as acting as a handy physical, and online glossary, the cards can be used to play games and help us all get better Scrum. In this new blog series, Brian Kerr and Ian Spence present a selection of the games you can play using the Scrum practice cards and, in some cases, other cards from Essence itself or from other complementary practices.

Features or Use Cases for Agile Development?

In this first of a new series of blog articles, author Roly Stimson discusses how Use-Case slices are a simple but powerful technique to identify and prioritize small increments of releasable value and how these can be split (if and when needed) into smaller items that you can independently prioritize, schedule, build, test and demonstrate.

In the second of this Use Cases in Practice series of blog articles, author Roly Stimson discusses how a use case model provides a simple, big, visible picture that provides critical value context, which represents a powerful tool that can be used as part of Scrum sprint reviews to ensure that the team and the stakeholders reflect meaningfully on what has been achieved in the context of the overall solution goals and value, and adjust future work objectives, priorities and plans accordingly.

In this first of a new series of blog articles, author Roly Stimson discusses how Use-Case slices are a simple but powerful technique to identify and prioritize small increments of releasable value and how these can be split (if and when needed) into smaller items that you can independently prioritize, schedule, build, test and demonstrate.

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