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Essentials of Modern Software Engineering Image

The first course in software engineering is the most critical. Education must start from an understanding of the heart of software development, from familiar ground that is common to all software development endeavors. This book is an in-depth introduction to software engineering that uses a systematic, universal kernel to teach the essential elements of all software engineering methods.

Essence In Practice Logo

Many of the creators of Essence are also members of Agnostic Agile. Thus the need for Essence and its structure, elements and properties is based on the same values/needs shared with the founders and other members of Agnostic Agile.

A series of examples and case studies on how people have used the Scrum Essentials cards to benefit their teams and improve how they work.

Software Engineering Practices: Process and Product

The way we have developed software over the years has followed a zig-zag path. Early on, we had no prescribed way of working, but we created code. In the 1970s, structured methods became popular, followed by object/component methods from the mid-1980s through 2000. These were technical practices. After that, we adopted Agile methods which focused on human practices or social engineering. Now we are in the Scaling Agile phase, which includes both human and technical practices.

24 Questions - why Essence is not just another method white paper

Written by Dr. Ivar Jacobson, Paul E. McMahon and Roland Racko Over the years, collective experience of the authors has revealed many questions on the SEMAT and Essence initiative. To bring clarity of the initiative to our readers, the authors have answered 24 of the most common questions.

The Essentials of Modern Software Engineering: the book cover

An in-depth introduction to software engineering that uses a systematic, universal kernel called Essence to teach essential elements of all software engineering methods

Ivar Jacobson Speaks about Agile and Essence in this podcast

Shane Hastie, Lead Editor for Culture & Methods, invited Dr Ivar Jacobson to his podcast to speak about his work defining the essence of software engineering.

Alpha State Card Games Guide - Agile Coaching Games

This instructional guide provides a brief introduction to the Alphas and presents seven different games that can be played with the Alpha State Cards by software development teams.

In the 6th blog of our series, Brian and Ian present the Contract Bridge game played with the Scrum Essential cards. The game is useful wherever there is a perceived boundary between a Scrum Team and its customers.

In the fifth blog post of this series, Brian Kerr and Ian Spence an experience report of a team learning and applying the Practice Mapping game. The power of this game is to see inside the mind of others and have useful discussions about the results.

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